Doeller | Arch 470 | UMD
Monday, April 21, 2014
Grasshopper: More Advanced
Using components such as "morph box," "series," "image sampler," and "attractor points" surfaces were created and manipulated. It was fun to see how quickly variations of the same grasshopper definition could be produced. The effects on the surface were substantial at times.
Monday, April 14, 2014
Surfaces In Grasshopper
Expanding on our basic knowledge of grasshopper, we were asked to create 2 surfaces and manipulate them each several times. So far I have created 1 surface with a few changes to it.
You can see that each of them use the same basic grasshopper script. With changes coming in the areas of grid size and height.
Monday, April 7, 2014
Critical Reading
We were asked to read and diagram each paragraph of the text. The goal was to critically read it in an effort to learn about polymorphism and the role of parametrics in design. The article strongly relates to Grasshopper and Rhino.
Learning Grasshopper
Trying to get a handle on the basics of the grasshopper plug-in for Rhino. It is complicated but I know that it will be awesome once I understand it!
Wednesday, March 26, 2014
Screened Pavilion
Using the paneling tools in Rhino, a custom 3D screen system was created. I wish that I could have figured out how to make the frame protrude into the openings more, but overall I am pleased with how it came out. The paneling tools are certainly not the easiest to figure out how to create what I envisioned, but I am getting the hang out it I think. Although rendering was not the focus of the assignment, I am relatively pleased with how it turned out. Rendering has never been my strong point but I hope to continue to improve my skills.
Tuesday, March 25, 2014
Pavilion Screen Base Images
Using the paneling tools in Rhino, an undulating screen was created out of a series of truncated pyramids. The "top" and "bottom" of each was left open to provide sunlight into the pavilion. The images above are the VRay rendered images of both the interior and exterior of the pavilion. Focusing on the screen of course. I had (and still have) a few issues with the structural frame for the paneling. I had hoped to have it be more 3 dimensional and protrude into the screen, mimicking the pyramid form. Although not the focus of the assignment, I had several issues with the sun, lighting, and physical camera options for VRay, but overall I am pleased with how the base renderings turned out.
Wednesday, March 12, 2014
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